It’s called “The Extinction” - to be honest, the only thing that is extinct is the level designer’s ability to communicate to the player on what to do.

The first map is an utter joke when it comes to navigation, and I had to watch someone else’s gameplay to make sure I didn’t download something that was utterly broken (and that all the comments were heavily censored to the point where they were gaslighting the masses into thinking nothing is wrong).

You aren’t meant to go into a tunnel, some control rooms, and through a sewer, BUT said path is so sure to convince you it’s the right path until you come across a marked gascan and a ladder that can’t be used. The player never goes through this area at all, but it sure as hell looks like they do… so why does it exist!?

Mind you, this whole insanity is only on the first map.

Now get this: as soon as reach the finale, you have to fetch gas cans for the generator. Can you guess where the gas cans are? Well, don’t feel bad, I didn’t know either.
I had to resort to another gameplay video. Turns out, despite the instructions telling you to get gas, you actually have to wait it out like a normal finale, and THEN it tells you to get gas.

I tried to give the bots the objective to fetch the cans, but not even they could figure it out, and honestly, I don’t blame them. Stay away from this headache inducing nightmare.

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