Weird levels. Short levels. A saferoom door on the second map that I'm almost certain wasn’t supposed to open so easily (the bots just stood outside and had to be teleported in).
It’s a campaign. That’s all I can say.
Weird levels. Short levels. A saferoom door on the second map that I'm almost certain wasn’t supposed to open so easily (the bots just stood outside and had to be teleported in).
It’s a campaign. That’s all I can say.